Pixelo789

Luanti Game Jam: Day 5

Day 5

I finished levels 3, 4, and 5. I decided that the original level 3 section 2 was too big, so I split it off into a one-section level 4. I added a smaller section to level 3 as a replacement. I then made a (fully new) level 5.

Level 3 introduces buttons that interact with the environment. The first section is the introduction, while the second section is an ascent area, going back and forth between alternating layers.

Level 4 is a large parkour section with alternating platforms, swapped by buttons. At the top is a simple alternating section with walls. I might rework it, but probably not.

Level 5 has alternating walls, and you swap the walls to get to the next "room" in the level.

I'm thinking I'm going to stop prioritising dialogue, as it's not needed for the game experience; it's only frivolous. I'll keep it on the "Overall Plans" checklist, but don't expect to get it added during the jam.

Checklist from yesterday

Plans for tomorrow

Overall plans

[ ] Add more environments and interactions:

[ ] Level ideas:

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More information about the jam can be found here:

Luanti Game Jam 2025

The code is on Codeberg:

Codeberg repository