Pixelo789

Luanti Game Jam: Day 8

Day 8

I did more cleanup today.

I also figured out how to allow bloom/volumetric lighting in the game, and have taken a few screenshots with those enabled. I'll add them later.

I made level 7. This is going to be the final level for "chapter" 1. I've realised that the puzzles have gotten a bit too repetitive, and adding features that actually interact with arrows will significantly improve that.

Checklist from yesterday

Plans for tomorrow

Overall plans

[ ] Add more environments and interactions:

[ ] Level ideas:

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More information about the jam can be found here:

Luanti Game Jam 2025

The code is on Codeberg:

Codeberg repository