Luanti Game Jam: Day 10
Day 10
I managed to get the reflecting node to a (somewhat) functional state. It took a while and quite a bit of math, but I have a lot of time on my hands and I'm very good at math. I'm going to work on it a bit more tomorrow.
Checklist from yesterday
- [x] Add a node that, when shot by an arrow, reflects the arrow
- [ ] Make one, if not two, more levels
- [ ] Make an account on ContentDB (yes, I haven't made an account yet)
- [ ] Fix item adding/removing to focused slot (maybe; I have no idea how to fix this!!)
Plans for tomorrow
- [ ] Flesh out the reflector node
- [ ] Make one, if not two, more levels
- [ ] Make an account on ContentDB (yes, I haven't made an account yet)
Overall plans
- [ ] More levels!!
- [ ] Fix item adding/removing to focused slot (maybe; I have no idea how to fix this!!)
[ ] Add more environments and interactions:
- [ ] Anti-gravity/less gravity
[ ] Level ideas:
- [ ] Deja-vu: The same section gets repeated multiple times
- [ ] An achievement system
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More information about the jam can be found here:
Luanti Game Jam 2025
The code is on Codeberg:
Codeberg repository