Pixelo789

Personal Mineclonia World Tour

Today is April Cools, where instead of posting cringe "funny" things, you post genuine things that are different then what you typically post. Here, I decided to give a small-ish tour of my personal 1100-day Mineclonia world I've been playing on for upwards of a year.

April Cools

Mineclonia

Seed: "18146463847707817635"

Note: I'm going to do alt-text for images differently in this post. The image will have a very brief description of the image as the alt-text, and then further description/backstory after it. I also do use emoticons (as in, smiley is ":)").

Note: The coordinates (that I took the screenshot at) that I show for one region may not match up with what you would get on the same seed now, as a lot of these areas are from older versions of Mineclonia.

Overworld

Current base

A screenshot of my base. It has a sort of compass-rose design, with a big circle in the center and "leaves" at the ends in each of the cardinal directions.

Coordinates: (-260, -140)

This is a fairly recent addition. Some things you might notice:

Old base

A screenshot of my old base.

Coordinates: (-140, -90)

I have an old base, made primarily out of oak planks with spruce log and dark oak accents. It's square. I didn't really use it.

I also have two square buildings (stone brick primary, spruce log accents) to one side. One of the buildings is for storage (primary storage when I was using this as my base, now warehouse storage), and the other is for animal farming.

Further away from the "base" is a farming setup, because I get bored, so I just farm and fill chests with things I'll never use.

This area is primarily now for larger doodads (I have an oozing effect slime killing setup in this area).

A screenshot of my farming setup.

Coordinates: (-140, -100)

I have an extensive secondary farm setup. It is mostly set-and-forget things.

In order is:

A screenshot of my tree farming setup

Coordinates: (-80, -310)

Finally, I have a tree growing setup. This area was originally a mountain, but through immense boredom, I tore it all down. I mainly use this for when I need emeralds for beacons and trading.

Flat area

A screenshot of a flat area. There are patches of crimson nylium and warped nylium in the area.

Coordinates: (250, -320)

Another product of immense boredom. I leveled a 70x70 hilly area to y=4. It's supposed to be for large farms, but I haven't thought of anything to put here.

A screenshot of a skeleton spawner setup.

Coordinates: (230, -320)

There is a skeleton spawner incredibly close-by to the flat area, so I made it an experience farm, and it is now the primary reason I come here. I also have setups for furnaces because I get too many bows.

Villages

A screenshot of my primary village.

Coordinates: (380, 1100)

This is the village that I primarily trade with. I have a ton of librarians. I have a Mending librarian, and an Unbreaking librarian, along with librarians for other enchantments I wanted spur-of-the-moment.

A screenshot of my "fallback village".

Coordinates: (630, 780)

I also have a second "fallback village" that I use for raids. It was originally a lot more woody, but I deforested a lot to make incoming raids easier to see.

End

A screenshot of the "wither arena" area. It is heavily destroyed.

Coordinates: (1060, -110)

I haven't really set up a lot of things in the end, but I do have a somewhat remote area that I kill withers at. I've done a lot of withers, and it shows. The area is quite destroyed, to the point that I've filled more than three double-chests with end stone broken during wither fights.

Nether

A screenshot of the nether main portal area.

Coordinates: (-20, 20)

On to the nether, I have a main portal area. It's fairly small, but it differentiates it enough from my assorted other portals. It has nether brick for the primary, and red nether brick for the accent, with glowstone for lighting and red glass for some of the floor to show some of the lava.

A screenshot of an area that used to be a nether fortress but is a lot more level now.

Coordinates: (-30, -300)

I have put a lot of effort into the nether fortress that I first found. It is unfortunately in a crimson forest, so I have to deal with hoglins, but I have spent a lot of time on this, and it works incredibly well.

A screenshot of the nether fortress, showing a work-in-progress second layer.

Coordinates: (0, -250)

I have also recently started a second layer. I am about two-thirds of the way there.

Conclusion

Hope you enjoyed this tangent into something that isn't being poisoned by tech grifters, and I'll see you in the-

https://github.com/luanti-org/luanti/commit/62896756eb0a4ee21932e0421c00d810aa08f875

Co-authored-by: Claude...

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Note: That commit is only fairly recent. To my knowledge, Luanti 5.15.1 does not have slop (and will most likely be the last version to not have slop). I condemn the other Luanti maintainers from accepting this, and wish them a swift banishment to hell (which means something because I'm an atheist). EDIT: The slop goes deeper, and they don't seem like they want to ban it.

Open Slopware list; section "Game Engines"